FICHA DE CRÍTICA

The issues I had controlling it weren’t nearly enough to dampen the incredible experience I had playing STAY, though.  In fact, because it features multiple endings, it made me do something I’ve done (maybe) twice in my life — I immediately started playing it again after the credits rolled. I didn’t necessarily want another ending, but I desperately wanted to know more about Quinn, more context to his life, and to learn more about how he got to this point. For a videogame, the ability to engender such curiosity is pretty damned rare, and a true achievement worth celebrating. 

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23/05/2018

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