FICHA DE CRÍTICA

Now, it is pretty damn clear by now that I am impressed with this game. When it comes to design, this team nailed the most important aspect of a VR game. It has to feel natural. This goes into every area of game design, from world building, to narrative, all the way to how the player interacts with a button on a desk lamp. Red Matter is a shining example of what making the correct design decisions, for the story your trying to sell, looks like.

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24/05/2018

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