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At the end of it, I couldn’t help but just constantly ask myself, “what’s the point of all this?” I will never not appreciate a developer for coming up with a unique premise for a game, but make it fun, or at least moderately coherent for it to justify its existence as a piece of entertainment. Minabo: A Walk Through Life isn’t broken, nor is it poorly made. It’s a well-put game in the technical sense. On the design side of things, this is pointless. I wasn’t having fun with it, I was constantly bored and wondering if could just replay The Sims 2 instead.

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28/04/2023

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