Críticas con puntuación
ES_COR ™
86
 
Con un total de 3 críticas con puntuación publicadas
Estadísticas
De media, James Paley puntúa
14,02 puntos
por encima del resto de analistas
De media, James Paley puntúa
13,46
puntos por encima del resto de analistas de COGConnected
De media, James Paley puntúa
los juegos de Switch 3,00
puntos por encima del resto de plataformas
De media, James Paley puntúa
los juegos de PlayStation 5 -9
puntos por debajo del resto de plataformas
De media, James Paley puntúa
los juegos de Windows 6,00
puntos por encima del resto de plataformas
Videojuegos españoles analizados (con puntuación)
VER |
TÍTULO |
MEDIO |
PUBLICACIÓN |
PLATAFORMA |
PUNT |
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The Cosmic Wheel Sisterhood
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COGConnected
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16/08/2023 |
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90
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James Paley
I loved this game. The story is engrossing, the art is terrific, and the emotional impact is undeniable. I was a little bored by the election arc, but it still had me engaged. Card crafting is somewhat nebulous at times, but this is likely for the best. After all, if it was laid out nice and clean, it wouldn’t feel as mystical. You’re making a brand new form of divination. It’s normal for some elements to feel distant and strange. The game is touching, it hooked me, and creatively energized me. If you’re looking for more magic and mystery in your life, check out The Cosmic Wheel Sisterhood. You won’t regret it.
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Souldiers
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COGConnected
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31/05/2022 |
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80
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James Paley
For a game composed of familiar elements, Souldiers still managed to surprise me. If nothing else, the game’s execution is exemplary. Even if you’ve played a ton of pixel art, soulsborne, and Metroidvania titles, this particular blend is a satisfying one. The art direction is beautiful, the controls are tight, and design is rock solid. If you’re looking for a new 2D adventure, Souldiers will easily scratch that itch.
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Metroid Dread
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COGConnected
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06/10/2021 |
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88
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James Paley
Metroid games have always had trace elements of sci-fi horror in them, and Metroid Dread is no different. Rather than inject the series with new levels of fear and tension, Dread seeks to highlight the latent spookiness already present. To that end, it works! That familiar sense of powerlessness and fear is given new life in this game. Suddenly your initial state of weakness has greater narrative weight. Furthermore, the lateral expansion of your move set feels like a natural conclusion. Every victory is one you clawed and fought for with all your might. Each new stage is filled with fresh dangers to keep you moving with an abundance of caution and care. Even the complex controls and the punishing boss fights are in service to this vision. Metroid Dread takes small, but significant, steps to expand and innovate upon the established series formula. Metroid and Metroidvania fans alike won’t want to miss this entry.
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